![]() ![]() When you navigate with the mouse, the camera is constrained to maintain the current viewing angle and distance. When using the free look around, the other rings and north indicator update at the same time to keep the view direction current. This is the same behavior as using the B keyboard shortcut with the Explore tool. The camera remains stationary but can look in all directions. If no ground or feature is available for the target-for example, when looking at the sky-the camera rotation switches to camera look around to move the target to a workable target location. ![]() ![]() This requires the target to be either the ground or a feature. Move the ring up or down to tilt the camera. Click the ring and drag left and right to rotate in x,y around the center target position. The north arrow on the outer ring rotates to act as a directional guide for visual feedback. ![]() Specific to 3D, rotation in x,y,z allows the camera to rotate and tilt. Click and hold to rotate in a motion similar to a dial. Rotate the camera around the center target point. Rotate around target (x,y)-Handle on inner ring Hovering the pointer near the center of the navigator slows down the pan speed. The speed of the camera is dependent on the distance you drag away from the ring. The ring is clickable for short pan movements, or you can click and hold to continuously pan across the view following the direction of the pointer. Click to rotate the view to face the specific cardinal direction (N/S/E/W).Ĭontinuously pan the camera horizontally in 2D and 3D. The arrows are clickable on the outer ring. In 3D, the camera's view angle is maintained. The default size is a customizable property when the navigator opens for new maps and scenes.Ĭontinuously zoom in closer or farther away from the view. Larger sizes may be more suitable for touch screen use. The camera's x,y and heading are maintained.ĭrag to resize the navigator. Specific to 3D, move the camera vertically higher or lower. Click the arrow to return the view to face north.Ĭhange the display view of the navigator to Heading mode (pan and north indicator only) or Full Control mode. The following table lists the navigator control options and their descriptions: The full-control navigator capabilities in 3D are shown. The full-control navigator capabilities in 2D are shown. You can achieve this using the navigator and still have access to the pointer for editing feature geometry, since the navigator is touch compatible for touch screen devices. Additionally, some GIS data is difficult to navigate, and your workflow may require navigating and editing at the same time. The precise camera control gives you a more intuitive navigation experience if you're new to navigating in 3D. Hover the pointer over the controls to highlight controls you can interact with. The full-control navigator has a larger set of functions for manipulating the camera. Click the North button to reset the view back to facing north. A semitransparent arrow follows your pointer to help indicate direction as you move away from the ring. The closer you are to the center of the navigator, the slower the pan speed. Once the panning ring changes color, you can begin panning by dragging in any direction. The smaller display state of the on-screen navigator shows the heading as you pan using the ring. This is to allow for rotation in x, y, and z (tilt), looking around with the camera, and raising and lowering the camera. The following short video describes how to access and use the navigator and how to set preferences as to how the control appears:įull-control display shows slightly more capabilities in 3D scenes than in 2D maps. The navigator is resizable and touch-screen compatible to help you pan, zoom, rotate, and tilt, or if you just need to get back to facing north. The navigator is a useful option when well-defined control is needed for camera movements. Certain types of GIS content can be difficult to navigate-for example, tight spaces in building interiors, underground data, or through lidar. Using the navigator, you will discover which level of control works best for you. However, you can set preferences for when maps and scenes are opened, if you want the control to appear at all, and in which display mode. The control appears by default in 3D but not in 2D. The navigator has two modes: a smaller display mode providing a north indicator and pan function and a full-control display state for raising and lowering the camera, looking around, zooming, and rotating. Using the navigator is optional but provides quick access to controls that help refine camera movements when moving through your maps and scenes. The on-screen navigator exposes many camera navigation commands in a single control in the lower left of a view. ![]()
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